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Mgs the boss battle snake eater theme
Mgs the boss battle snake eater theme











Space exploration is nothing but another game in the power struggle between the US and USSR. I could see the planet as it appeared form space. Of course, you won't find any of this in the history books. After all, I had already been irradiated once. At the time they didn't have the technology to block out cosmic rays and whoever they sent up would inevitably be exposed to heavy radiation.

mgs the boss battle snake eater theme

So they secretly decided to send a human being into space. Even as the Soviets seemed poised to send their first man into space America was still experimenting with chimpanzees in rockets. In response, America threw everything it had into its own manned space flight project, the Mercury project. This came as a huge shock to the United States. Three years earlier the Soviet Union had succeeded in launching Sputnik, the first manmade satellite in history, into orbit. In 1960 I saw a vision of the ideal future from space. Snake Eater was a commercial success, having sold 3.6 million copies worldwide by August 2005. Considered one of the greatest video games of all time, Metal Gear Solid 3: Snake Eater received praise for its story, gameplay, graphics, setting, characters, and ending, as well as departing from the series' conventions. The story of Snake Eater is told through numerous cutscenes and radio conversations. While the setting has changed, the game's focus remains on stealth and infiltration, while retaining the series' self-referential, fourth-wall-breaking sense of humor. While previous games were set in a primarily urban environment, Snake Eater adopts a 1960s Soviet jungle setting, with the high tech, near-future trappings of previous Metal Gear Solid games being replaced with the wilderness. Set in 1964 (thirty years before the events of the original Metal Gear), the story centers on the FOX operative codenamed Naked Snake as he attempts to rescue a Russian rocket scientist by the name of Nikolai Stepanovich Sokolov, sabotage an experimental superweapon, and assassinate his defected former boss. It was the fifth Metal Gear game written and directed by Hideo Kojima and serves as a prequel to the previous installments.

mgs the boss battle snake eater theme

It was released in late 2004 in North America and Japan, then in early 2005 in Europe and Australia. Metal Gear Solid 3: Snake Eater is an action-adventure stealth video game produced by Konami Computer Entertainment Japan for the PlayStation 2.













Mgs the boss battle snake eater theme